Hey game dev enjoyers!
Here we are: the mighty tutorial about the stencil buffer that I’ve been working on for weeks now. I hope you’ll enjoy it ;)
WARNING: Please make sure to follow the instructions of the “IMPORTANT” chapter (it's only 30 seconds long no worries), otherwise you would not be able to use the stencil buffer.
The shader and the 3D model of the impossible geometry : [ Ссылка ]
The stencil buffer documentation : [ Ссылка ]
The Culling and Depth testing documentation : [ Ссылка ]
Chapters:
0:00 Intro
0:40 The basics
4:45 ReadMask
6:11 WriteMask
7:10 Depth testing
8:10 IMPORTANT
8:41 Setting values into the stencil buffer
10:18 Hole cutting
16:13 Impossible geometry
19:43 Magic card
22:57 Outro
I made a discord server to discuss about the videos and to build a little community of game dev enjoyers, like me :D
It's far from finished, so if some of you are motivated to help me building it, do not hesitate !
Here's the link : [ Ссылка ]
Also a shout out to my sister for the font i'm using in the videos !
Cheers !
#gamedev #unity3d #stencil #buffer #holes #impossible #magic #card
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