Is No Man's Sky worth it yet? I think so.
Origins is the latest major update to No Man's Sky, adding little in the way of immediately new features, but overhauling a considerable amount of the old planetary generation systems that were seriously holding the game back.
PLANETARY GENERATION
New planets have been created in most star systems.
Planets can now generate much more varied terrain, including mountains four times larger than anything previously possible.
Terrain generation for existing planets has not been affected, and player bases have not been reset.
PLANETARY VISUALS
Planetary terrain rendering has been significantly improved.
Planetary colour diversity has been significantly increased.
Planetary lighting diversity has been significantly increased.
Large numbers of new plants, rocks and other objects have been added to each planet type, over doubling the available diversity.
In addition, scorched planets have a chance of becoming volcanically active.
Lush planets also have a chance of becoming marshlands or swamps.
Every planet has a small chance of becoming infested with bizarre alien growths.
This generation change has been done in such a way that no existing planet will have its fundamental type or hazard changed.
PC players with planetary visual quality set to ‘Ultra’ will see grass and other decorative props rendered out to larger distances.
A number of issues have been fixed that could cause patches of grass and other objects to pop out of existence when close to the player.
ATMOSPHERIC VISUALS
The visual quality of cloud rendering has been significantly improved.
The pattern of clouds seen on a planet from space now matches the environmental conditions on the planet.
During storms, cloud coverage now increases and darkens.
Cloud coverage levels are now procedurally generated and vary from planet to planet.
Cloud coverage levels now vary over time.
STAR SYSTEM VISUALS
Additional stars have been added to the universe.
Some systems now have binary stars.
There is a rare chance for a system to have ternary stars.
PLANETARY FAUNA
A large number of new, highly exotic creatures have been added to the universe.
Some uncharted systems may contain planets that are populated by rare cybernetic lifeforms.
The diversity of insect and flying life has been increased.
The behaviour and animations for flying creatures has been significantly improved.
Flying and swimming creatures can now flock together.
Creature generation has been reset. However, previous creature discoveries are now noted in the ‘Extinct’ section of the Discoveries page.
New cooking products have been added, reflecting the range of novel meats and other sustainably harvested ingredients made possible by the new creature types.
PLANETARY WEATHER
New weather and other atmospheric events have been added.
Planets may experience shooting stars and meteor showers. Distant meteor showers are beautiful, but it is advised to avoid standing at the impact site.
Lightning may now strike during storms.
There is now a rare chance that tornadoes can form during a storm.
Some extreme temperature worlds may experience firestorms, where the very surface of the planet may erupt into flame.
Anomalous planets may now experience strange gravitational events.
During storms, the Exosuit can now take advantage of the extreme conditions: superheated temperatures can be processed into improved jetpack efficiency; freezing temperatures prevent Mining Beam overheating; high radioactivity increases mining yield; dense toxic gases can be recirculated for additional stamina.
PLANETARY BUILDINGS
Previously empty planets now have a range of abandoned and/or ancient buildings.
New colossal planetary archives have been added to the building generation.
The archives contain the historical and literary records of the Gek, Korvax and Vy’keen.
The archives are also home to a large number of NPCs and shops.
The archives contain mapping stations that reveal the presence of nearby ancient ruins.
Valuable ancient artifacts may be exchanged at the archive. The presented artifact will be swapped for a different item, and this cultural exchange will be rewarded with standing.
SANDWORMS
Some planets are now home to colossal worms. Watch your step.
TRADERS
Trader ships now occasionally land on the planet’s surface.
These traders sell a range of exotic goods, including black-market upgrade modules.
The scrap dealer found about space stations will now exchange pugneum for rare or exotic contraband items.
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