The Otago needs a Gas Mixing Chip for their hypersleep chambers to be space travel worthy. For that to happen the next mission is going inside the Montero, an old large ship stationed at Berkley's Docks. This is the full mission. Enjoy and Thank You for watching! :)
Timestamps:
00:00-01:56 Game Menu ( Small Recap ) / Cutscene
01:57-10:59 Otago Day 31,32 ( Administrative Stuff )
11:00-14:44 Mission Deployment - The Montero - Berkley's Docks
14:45-15:15 Mission Briefing
15:16-24:52 Gathering Resources / Loading Elevator
24:53-54:03 Survive ambush / Reach the Generator Room
54:04-01:02:49 A 'Power Loader' Ride / Reboot Generator- Defense Phase
01:02:50-01:11:02 Reach the Hypersleep Chamber
01:11:03-01:18:15 Regrouping to the surface
01:18:16-01:19:18 Reach the Hypersleep Chambers
01:19:20-01:32:51 Find the Control Room
01:32:52-01:34:35 Marines! We are leaving!
01:34:36-01:35:40 Mission Report ( The Montero )
01:35:41-01:44:53 The Otago - Day 33, 34 ( Administrative Stuff )
01:44:54-01:48:38 Mission Deployment - The Montero -Berkley's Docks
01:48:39-02:09:16 Find the Control Room ( Deck B )
02:09:17-02:45:30 Use Terminal / Find A.I. Room on the bridge
02:45:31-02:46:05 Connect Maeko to A.I.
02:46:11-02:48:51 Get into the Hypersleep Chambers ( Gas Mixing Chip )
02:48:52-03:07:48 Find Clues to reach the samples
03:07:49-03:16:23 Get into the lab / Praetorian Trouble
03:16:24-03:21:27 Marines! We are leaving!
03:21:28-03:24:20 Cutscene / Mission Report ( The Montero )
03:24:21-03:25:40 Cutscene again
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