Resident Evil 4 Remake gameplay and performance benchmark at 4K, 1440p DLAA/DLSS 3.1.11 Quality with Ray Tracing High and Max settings on i7 10700F + RTX 4080
How to install NVIDIA DLSS Mod for Resident Evil 4 Remake:
1. Download the RE4 archive from one of the 2 available links (you may need to sign in on Github):
1.1 [ Ссылка ]
1.2 [ Ссылка ]
2. Download the UpscalerBasePlugin archive: [ Ссылка ]
3. Download the nvngx_dlss.dll file: [ Ссылка ]
4. Extract the dinput8.dll file from the RE4 archive, the PDPerfPlugin.dll file from the UpscalerBasePlugin archive and the nvngx_dlss.dll file in the Resident Evil 4 directory next to the main re4.exe file.
5. Launch the game, the REFramework window should appear, head to the Temporal Upscaler option and choose DLSS.
6. Play the game with DLSS (make sure you have disabled FSR 1.0/2.1 in your settings to avoid conflicts).
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WATCH NEXT:
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○ Resident Evil 2 Ray Tracing On vs Off Graphics/Performance Comparison - [ Ссылка ]
○ Resident Evil 7 Ray Tracing On vs Off Graphics/Performance Comparison - [ Ссылка ]
Timecodes:
○ 0:00 - 4K DLAA, Max Settings, Ray Tracing High
○ 2:14 - 4K DLSS 3.1 Quality, Max Settings, Ray Tracing High
○ 5:22 - 1440p DLAA, Max Settings, Ray Tracing High
○ 8:12 - 1440p DLSS 3.1 Quality, Max Settings, Ray Tracing High
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 4080 EAGLE OC 16GB
RAM: 16GB (2x8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
#residentevil4 #benchmark #rtx4080
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