In this video, I break down all the chamber changes that come into effect after patch 5.12. My goal in this video is to give you an understanding of how chamber will be played after the patch and how the community will have to adapt to get the most out of chamber. This is definitely more of a chamber guide than a patch note summary! I go over every one of his abilities, headhunter, Rendevous, trademark, and tour de force. I also try to get you thinking about what the future meta will be with these nerfs. I think what most video get wrong from this update is they are focused too much on the negative. This is as much a rework as it is a nerf. We only see it as a nerf right now because we are unsure how to adapt to his new kit. Keep an open mind with chamber and don't count him out just because someone on the internet said he was trash. The future for chamber is still bright he will just be map restricted and more of a high-skill cap agent. Enjoy this tips and tricks/guide/patch note video on chamber! I hope to answer the questions such as: Is chamber still viable? How does chamber's trip work? Will chamber be played by pros? And all the other technical ability problems. If you have additional questions leave a comment and I'll be sure to take a look!
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The CHAMBER NERFS aren't as BAD as they LOOK - PATCH 5.12
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