The Scrabdackle Kickstarter was a success! You can wishlist the game on Steam now ► [ Ссылка ]
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Scrabdackle is a scribbly hand-drawn game about exploring a large inter-connected world, finding secrets, and facing major challenges.
Everything in this game is being made by one person! Developer, jakefriend, is an artist, programmer, animator, writer, designer, boss battle guru, story teller, tester, musician, and anything else the game dev process may require!
Solo game development is an increasingly common practice, but something that is still incredibly difficult. It is our hope that through this interview, we will both give viewers a strong understanding of what Scrabdackle is all about, as well as tearing down some barrier to starting your own solo game dev journey!
00:00 Pt1: What IS Scrabdackle?
03:17 Where did it begin?
07:59 The design of Scrabdackle
14:17 Unique mechanics
20:03 Pt2: Jake... the Developer
20:17 ...the Musician
23:17 ... the Programmer
25:12 ... the Artist
27:36 Creative influences
29:21 Exploration influences
31:37 Challenges of solo dev
37:00 Pt3: Most common questions
37:17 How do you get started?
38:21 How do you get started as a solo dev?
40:32 Who is your biggest inspiration?
42:52 How do you stay motivated?
44:27 What do your work days look like?
46:54 Do you still play any games?
48:47 KICKSTARTER!
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Let's Play channel ► [ Ссылка ]
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