A player starts the circuit by running down a ladder with the leading leg drill. Next is 4 pyrometric jumps over tackle bags and around into a swerving run through 5-6 cones. As the player comes out of the cones he needs to decelerate and enter a complex mechanics drill of mini hurdle bounds with crossovers followed by a 10m dash. On the last turn the player must hit the deck, pop up as quickly as possible then bust through two bump shields finishing off with another 10m dash for the line.
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