In this video, I share the research we're working on at Augusta University to help artists with Parkinson's disease. Hand tremors can make sculpting incredibly challenging, but our new VR application makes the process easier and more enjoyable.
You'll see a demonstration of hand tremors while sculpting in VR, how a virtual model helps artists practice, an in-depth look at Parkinson's tremors visualized over time, how to stabilize these tremors using a filter, and a comparison between original and filtered sculpting actions that shows the improved precision. Afterwards, artists can 3D print their creations, opening up new possibilities for those with physical impairments to engage in art.
Be sure to leave any questions in the comments. Your feedback is invaluable to us, and Thanks for watching!
The IEEEVR poster publication for this, which won best poster award at the conference, is below:
Erb, L., & Orlosky, J. (2024, March). Tremor Stabilization for Sculpting Assistance in Virtual Reality. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 753-754). IEEE.
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