If you want to see some of my stuff for yourself. Check out these links:
Discord: [ Ссылка ]
Tactics Toolkit: [ Ссылка ]
Tactics Toolkit Pathfinding: [ Ссылка ]
Itch.io: [ Ссылка ]
Hey, guys welcome to my seventh devlog for my new project, currently focused on creating prototyping tools for making Tactics / SRPG games. This video is a bit of a quick one, I hope you all can forgive me. Before I could move on to some exciting new features, some major refactoring was needed. Enjoy :)
Previous Video: Creating Effect Tiles For My Turn-Based Tactics Game - Devlog #6 [ Ссылка ]
About me:
I'm a game development graduate from Ireland, but for the last 6 years, I've been working as a software engineer. I've decided to get back into game design as a fun hobby and I hope you'll join me along the way. I develop games in the Unity Games Engine and I'm trying to get about 10 hours of development done every two weeks to make videos out of.
Here are some other Devlogs series that I really enjoy.
Idoz - Archvale
[ Ссылка ]
Dani - Carlson
[ Ссылка ]
Reece Geofroy - Monster Tribe
[ Ссылка ]
DevDuck - Dauphin
[ Ссылка ]
Isto Inc. - Atrio
[ Ссылка ]
Music
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Free Range by Mona Wonderlick [ Ссылка ]
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Free Download / Stream: [ Ссылка ]
Music promoted by Audio Library [ Ссылка ]
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#indiedev #unity #devlog
Fixing My Past Mistakes - Tactics Toolkit Devlog #7
Теги
devloggame developmentindie gameunitygame devgamedevindie game devlogindie devdev logindie devlogindie game devgame devlogindie gamedevunity game devindie devblogtactics devloggame designgamingindiedevindie gamesprogrammingtactical rpgsrpgisometricisometric mapisometric gamesunity tilemapunity isometric tilemapscriptable objectsunity scriptable objectscharacter systemsrpg characterspathfindinggrid based movement