Project Files: [ Ссылка ] .
In this episode of the Unreal engine helicopter flying system, I am going to implement a Niagara particle for IR (Infrared) flares. IR flares are used in helicopters to avoid getting hit by locked missiles which follows heat signatures. The flare will have a very bright head followed by a white smoke trail. Later on, we will be integrating these particles into our helicopter flying system.
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
[ Ссылка ]
►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits
Full third-person shooter series: [ Ссылка ]
Join this channel to get access to perks:
[ Ссылка ]
Like my facebook page for more content : [ Ссылка ]
Follow me on twitter : [ Ссылка ]
Follow me on reddit : [ Ссылка ]
#CodeLikeMe #unrealengine #ue4 #indiegamedev
Ещё видео!