This is a video of the results of my 12th WebGL lesson. WebGL is a system for hardware-accelerated 3D graphics in web pages, and this lesson shows how to implement point lighting -- that is, lighting that seems to come from a point within the 3D scene.
You can read more about the code at [ Ссылка ] --and the WebGL page itself is [ Ссылка ] if you have a WebGL-enabled browser; here's how to get one if you don't: [ Ссылка ]
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