I wanted to spice up a little my Dr Nova clear so I decided to use the legends in their evolved form only and beat her before getting Idi’s true form. I’d advise against doing this but it only took around half an hour to get the clear so you do you.
Dr Nova is our final final boss for UL; she has 5M HP, 99999 damage, stands at 350, hits from 250-650 and nearly perma-slows whatever she hits. She also has a new ability that is a mix of waves and surges that I’ll refer to as Blast: when she hits a unit she creates a series of 3 explosions expanding that expand outward from her standing range that deal lower damage the further away from the point of origin (100%, 70% and 40% Nova’s damage respectively).
Your main goal here is to get your units into Nova’s blindspot while making sure she misses her attacks, all it takes is one blast for her to clean her blindspot. This stage is played with 4-star restrictions so your options are limited; however, Cone, Royal Guard, Manju (Jelly Dumpling) and Courier can all fit and aren’t too hard to time but be careful with Cone; if one eats an attack it’ll probably live to take a second one.
Idi is key here, you can use her to burst both the Othom and the Oldhorn to leave Nova exposed again or, if you can keep you initial stack alive, just pin her to the base and bum-rush her since Idi's TF is basically designed to rush Nova, this way you leave the Othom by itself and will beat the stage before the Oldhorn arrives (not like he’s dangerous).
All deployed units are level 50, except Doron who’s level 45
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